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How do I set up the Standard Volume Shader in 3d max.

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Anonymous
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How do I set up the Standard Volume Shader in 3d max.

How do I set up the Standard Volume Shader in 3d max. Right now the material is just black. I am trying to create a realistic sun and thought using the standard volume shader would be a good direction? Theres no good tutorials video tutorials on how to use the arnold standard volume material.

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lee_griggs
in reply to: Anonymous

Are you applying it to an object? I get black unless I add an Arnold modifier to the object first.

If its a volume, ensure you are using the right volume channel (in most cases density), otherwise it may render black.

There are some volume tutorials (with scenes) that may be of some use.

443-volume.jpg

Lee Griggs
Arnold rendering specialist
AUTODESK

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