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Rendering with Arnold in Maya using the MtoA plug-in.
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New Arnold Activeshade VFB

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musashidan77
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New Arnold Activeshade VFB

The Arnold ActiveShade VFB is bare bones and feels like a beta environment. I would like to see it reworked and in line with Maya's Arnold renderview, which has a lot of options and some very useful features like isolating a selected node in the Hypershade to render.

Max VFB doesn't even have a pause/stop button or a proper render region tool.

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