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Rendering with Arnold in Maya using the MtoA plug-in.
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Error 1114 MAXtoA

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Message 1 of 3
Anonymous
3192 Views, 2 Replies

Error 1114 MAXtoA

The following files are not loading with Error Code 1114 when starting 3ds Max 2018:

ArnoldLight.dlo

ArnoldLightFilterModifier.dlm

ArnoldVolumeObject.dlo

ArnoldShadersLoader.gup

The following files load correctly as viewed in the Plug-in Manager:

ArnoldGeometryPropertiesModifer.dlm

ArnoldProceduralObject.dlo

ArnoldFluidUtilLoader.dlu

ArnoldMaterial.dlt

AssExport.dle

Running on 3ds Max 2018 Update 3 on Windows 10 x64 1709. The OS is a fresh install. I previously tried to run it on 1607 with the same results.

Hardware:

AMD Phenom II X6 1045T

16GB RAM

GTX 1060 6GB

Does anyone know why this is happening?

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2 REPLIES 2
Message 2 of 3
Stephen.Blair
in reply to: Anonymous

Looks like that processor doesn't support SSE4.1, and that's a minimum requirement for Arnold.

http://www.cpu-world.com/CPUs/K10/AMD-Phenom%20II%20X6%201045T%20-%20HDT45TWFK6DGR.html



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
Anonymous
in reply to: Stephen.Blair

That's the missing information I needed. I was trying to look for the minimum requirements for Arnold before posting. Thank you for the answer!

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