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ahmed adel avatar image
ahmed adel asked · Aug 27 at 04:43 PM

Transmission depth value with volumrtric light makes gpu render aborted

GPU Rendering aborted when

(((transmition depth value more than (0) and the atmospheric volume density more than (0) as well ))) render is aborted when the 2 conditions enabled

mtoalightgputransmissionvolumes
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Stephen Blair avatar image
Stephen Blair answered · Aug 27 at 05:45 PM

Not repro. More info please

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111ahmed Adel111 avatar image
111ahmed Adel111 answered · Aug 27 at 08:55 PM

@Stephen Blair


error-volumetrics.jpg (847.3 KiB)

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Stephen Blair avatar image
Stephen Blair answered · Aug 28 at 11:33 AM

What card and driver do you have?

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ahmed adel avatar image
ahmed adel answered · Aug 28 at 11:57 PM

l have RTX2060 and I've installed the latest studiodriver 431.70

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ahmed adel avatar image
ahmed adel answered · Aug 29 at 12:07 AM

the crash just happen when I set the ai atmosphere volume density to more than zero (0.1 for example) + setting the transmission depth value to more than zer aswell

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111ahmed Adel111 avatar image
111ahmed Adel111 answered · Aug 29 at 12:09 AM
@Stephen Blair

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ahmed adel avatar image
ahmed adel answered · Aug 29 at 12:29 AM

scene file
https://drive.google.com/open?id=1WcOMZ37p5XVeUl1d5xVGUgyHMzaymy5u

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Stephen Blair avatar image
Stephen Blair answered · Aug 29 at 01:08 AM

That's ok, I can repro with my older Quadro card. I just wanted to check what driver you had.

Thanks for reporting

ahmed adel

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