hi there
i have a mesh with some hierarchy Booleaned inside like you put two mesh in boole the you put the boole with another mesh in another boole in C4D. this works fine in viewport and ipr renderer but when i want to take final render the mesh deformes and some parts disappear!!!!
did anyone had this kind of problem?
btw i use C4D R16 with Arnold 4.2.15.1 and C4DtoA 1.4.0
thanks guys
Can you upload a scene that shows the problem?
The Boolean object had some issues if I remember correctly, which I think was fixed in recent C4D releases. So the viewport and the render scene may be different, which is not related to Arnold (IPR is attached to the viewport, while rendering to the Picture Viewer operates on the render scene). You can try a render with the Standard Renderer, if that shows the same (wrong) mesh you see in Arnold, then it's a bug in C4D.