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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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do normal maps cause stretching with triplanars?

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Message 1 of 3
darren.hing
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do normal maps cause stretching with triplanars?

do normal maps cause stretching with triplanars? I've been noticing that my triplanars start stretching textures when I have a normal map applied

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lee_griggs
in reply to: darren.hing

Does it happen with all normal maps? Is this with the Maya triplanar projection or Arnold's?

Can you upload images/screengrabs and a simplified scene that demonstrate the issue?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 3
darren.hing
in reply to: darren.hing

I wish I could share a scene. I will try to set something up. It's with arnold's triplanar. Seems to be all normal maps but will do some more tests to confirm on that

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