Does anyone know what I have to do to create a "matrix multiple vector".
I came across it on the docs but can't seem to create in Maya.
(Maya 2018 , MtoA2.1.0.1)
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
Im not exactly sure what that is.
But in general you multiply a matrix with some kind of input.
Matrix * myinput // myinput needs to contain relevant data, could be "P" Position, one of the axis.
Here's a link to what i'm referring to:
https://docs.arnoldrenderer.com/display/A5AFMUG/Matrix+Multiply+Vector
Sadly i can't create this node in hypershade or node editor
I just tried to check with the newest public build. ( check you got latest build installed )
I can find this node between Log and Matrix Transform in the Math section of shaders in max plugin, but you should have an identical location.
You need at least MtoA 3.1.0.1