Isn't this property supported?
Win10 Rtx2070
Arnold 5.4.1.0
MtoA 3.3.0.
https://docs.arnoldrenderer.com/display/A5AFMUG/Emission
CPU
GPU
Solved! Go to Solution.
Solved by square-zero-one. Go to Solution.
It does work here on GPU.
I have glowing spheres in my current scene.
Are you using a texture to drive the shader?
It works fine here. Does it work if you just add it to a sphere in a new scene? If so, try to hide everything in the scene except the emitting object to try and identify the cause.
A brand new map works,
Need to create a new version of it.
Broken or invalid files: 1
/headphones_low_1002_Emissive.tx
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But why on CPU I get them to work??
Also emission works, just this map its broken using GPU
I if I re created the map, get the same mistake, I reckon It maybe be an alpha channel error, that is managed differently between the CPU/GPU versions
Can' test it know as everytime I play with it also get maya crashes
solved- Ok I've just confirmed, on the gpu I needed to use alpha as luminance, versus CPU don't need to use it....
that was it 🙂
solved- Ok I've just confirmed, on the gpu I needed to use alpha as luminance, versus CPU don't need to use it....
that was it 🙂
Thank you all
Could you possibly supply us with the texture file (for internal testing only)?
headphones-low-1001-emissive.zip
I've posted the image at the end of this thread