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I used Squash&Stretch deformer and rendered in the Arnold Renderer for C4d.
But it turned out that, in the Arnold Renderer, the Squash&Stretch deformer didn't function as it should.
Does anyone know how to fix this issue?
It seems to work fine in a basic scene. Can you send me yours, or a similar setup with simple geos which I can reproduce the problem with? Is subdivision applied to your geo maybe?