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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Noise in Arnold ramp node

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Message 1 of 9
xebajac
515 Views, 8 Replies

Noise in Arnold ramp node

There is no noise in the C4dtoA version of arnold ramp.

8 REPLIES 8
Message 2 of 9
madsd
in reply to: xebajac

There is no noise in the Ramp node in any of the Arnold builds.
What do you want to do?

Message 3 of 9
xebajac
in reply to: madsd

This type of effect, I thought Arnold had it.

Message 4 of 9
xebajac
in reply to: xebajac

See Maya ramp node.

Message 5 of 9
madsd
in reply to: xebajac

Thats not the core Arnold Ramp.
By the looks of it, it looks like the Native DCC ramp which comes with the system.

Message 6 of 9
madsd
in reply to: xebajac

If you want to produce something simular.

- You let the Ramp be your UV, so pipe that to an OSL UV Transform node.
- Pipe noise to UV Transforms offset, to offset the linear arnold ramp.
- Plug a float node into scale of noise and set it to 0.8

We now have this frequency feature build and working.

Note I use 3DS MAX, but you would wire it up in the exact same sequence.

4600-qwe.jpg

Message 7 of 9
xebajac
in reply to: madsd

Oh ok thank you.

Message 8 of 9
madsd
in reply to: xebajac

No problemo!
I got a mail that this question was accepted with a solution, but it never went through?

Message 9 of 9
xebajac
in reply to: madsd

Nope, i dont think so

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