Is there any reason you shouldn't use an aiStandardSurface to shade hair instead of the aiStandardHair if the standrad surface is giving me the result I want? Are there render time differences?
You are free to use what you want but why isn't the Standard Hair shader giving you the results that you want? Can you post comparison images and times here, please? How is the scene being lit?
I wish I could 😞 I'll try to setup a scene to illustrate but basically just finding it difficult to get the colours to work except by introducing the "diffuse color" on the hair shader
I'm aware of this thanks I did read the documentation. I also don't think this project will have completely realistic hair. It's a purple colour. I'm pretty sure I have but I will test them again thanks
I'm aware of this thanks I did read the documentation. I also don't think this project will have completely realistic hair. It's a purple colour. I'm pretty sure I have but I will test them again thanks