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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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layeredTexture1: could not set BOOL parameter "enable0". How to fix?

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Message 1 of 6
artofcharly
2325 Views, 5 Replies

layeredTexture1: could not set BOOL parameter "enable0". How to fix?

Hi. dear support. When I start render, I saw this warning? Why? And how to fix this?

Thank you and have a great day.

Best regards,
Andrew.

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5 REPLIES 5
Message 2 of 6

Is this your own layer shader or Arnold's layer shader?

Message 3 of 6
artofcharly
in reply to: artofcharly

Hi, @Bhuwan Sharma

No this is standard layeredTexture node with 2 Inputs

4740-594ad-clip-35kb.png

4741-clip2net-191008092114.jpg

4742-clip2net-191008092125.jpg

I just mix texture sss and simple color.

Thank you.

Best regards,
Andrew.

Message 4 of 6

well , that's just a warning ...the data types conversion between mtoa might be causing this to appear........don't have exact solution though....

Message 5 of 6

better use arnold's layerRGB....this one is better ..

Message 6 of 6

Ok. Thank you very much for this answer.

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