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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to reload aiImage?

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Message 1 of 4
askinner6CDVL
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How to reload aiImage?

Unlike the maya texture file node there does not seem to be a reload image option when you right click? Is there any benefit to using this over the maya default file node? How does it update if I re-save the texture from photshop/substance. Reason I'm using this node is simply I have been trying to use as many of the arnold nodes as I could to learn what they can do.

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Message 2 of 4

Maya default node is translated to an aiImage, so there's no diff

If you change the original texture, the tx file is re-generated

Arnold uses tx files, and MtoA automatically converts jpg/exr/tif/png to tx



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4

Thanks for quick answer. I noticed it auto reloaded if i closed the render window then re-opened it i saw the new version of the texture

Message 4 of 4

Yeah, it's true that the image file doesn't automatically reload if changes have been made which can be a little frustrating. Your suggested solution does see to work Aten. But it would be useful if it wasn't required to close the Renderview and reopen it.

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