Community
Arnold for Cinema 4D Forum
Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Image alpha channel

3 REPLIES 3
Reply
Message 1 of 4
Tao_Mao
793 Views, 3 Replies

Image alpha channel

Hi Guys, I met a really confusing issue.

I use arnold in c4d to render a massive images together with cloner, but the edges looks not right and really hard. Like below:

4810-22222-1333.jpg

my material setting is like this, for some reason Arnold detect the alpha channel from the image inversely, so I inverse the alpha channel

4811-22222.jpg

However, when I use the standard render engine in C4d with the built in material, it looks right....

4812-3333-3.jpg

4813-3333.jpg

4814-33333-2.jpg

Any thought of this?

Thanks!

Labels (2)
3 REPLIES 3
Message 2 of 4
Stephen.Blair
in reply to: Tao_Mao

Your png probably has premultipled alpha



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4
Tao_Mao
in reply to: Tao_Mao

I think I've found the reason, I increased the ray depth and it became normal. The default ray depth is not enough for this kind of density objects.


Thanks.

Message 4 of 4
Tao_Mao
in reply to: Stephen.Blair

I think I've found the reason, I increased the ray depth and it became normal. The default ray depth is not enough for this kind of density objects.


Thanks.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report