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Help! - Arnold not rendering Maya Fluids

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Message 1 of 4
oliver.fletcher249
832 Views, 3 Replies

Help! - Arnold not rendering Maya Fluids

Hi there

I've encountered a problem while working with Maya fluids that I can't seem to find a fix for. I'm trying to render some Maya fluids in the Arnold renderer. Most of the fluids I have in the scene render fine, except for one (arguably the most important one) which is an explosion created using temperature and fuel. The other fluids in the scene do not so I assume this is the source of the problem. It render fine in the Maya Hardware render. Any help towards solving this would be greatly appreciated. Cheers

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Message 2 of 4

  1. Can you tell us which fluid it is?
  2. Can you share the results so that we can compare the two?
  3. Has changing any of the fluid shading helped get you to a closer result?
Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 4

Am also having the problem while rendering explosion. For now the base resolution is 50. Can anyone help?

8350-screenshot-2020-10-09-0157412222.png8349-screenshot-2020-10-09-01571711.png

Message 4 of 4

Hey Sandip, if I remember correctly I had to change the Dropoff Shape in the Attribute Editor under the Shading tab. If that doesn't help then I'm not too sure, sorry

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