Hi there
I've encountered a problem while working with Maya fluids that I can't seem to find a fix for. I'm trying to render some Maya fluids in the Arnold renderer. Most of the fluids I have in the scene render fine, except for one (arguably the most important one) which is an explosion created using temperature and fuel. The other fluids in the scene do not so I assume this is the source of the problem. It render fine in the Maya Hardware render. Any help towards solving this would be greatly appreciated. Cheers
Am also having the problem while rendering explosion. For now the base resolution is 50. Can anyone help?
Hey Sandip, if I remember correctly I had to change the Dropoff Shape in the Attribute Editor under the Shading tab. If that doesn't help then I'm not too sure, sorry