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Noice not working when adding cryptomatte AOVs

2 REPLIES 2
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Message 1 of 3
Anonymous
366 Views, 2 Replies

Noice not working when adding cryptomatte AOVs

As soon as we activate some crypto passes, even if we save them in a separate file, using noice gives us these messages :

Using feature AOV 'diffuse_albedo'
Filters for feature and light AOVs are different: denoising works better with matching filters.
Using feature AOV 'N'
Filters for feature and light AOVs are different: denoising works better with matching filters.
Using feature AOV 'Z'
Filters for feature and light AOVs are different: denoising works better with matching filters.
Working with 1 frame at 1x1
Warning: some output paths were ignored, since outputs always follow the input file layout.
Start denoising (patch radius 3, search radius 9, variance 0.5)
Finished denoising

...and outputs nothing. We have to completely deactivate crypto to make it work.

We've had this problem a couple times. Is this normal? Is there a way to get around this issue without having to deactivate cryptomatte?

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2 REPLIES 2
Message 2 of 3
Stephen.Blair
in reply to: Anonymous

Works for me in Maya and Houdini.

First, I would check the options.outputs in an exported ASS (and compare that against something from a working scene). Could be something about the scene set up, or how HtoA translates it.

For the filters not matching thing, did you disable "same as beauty" ?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
Anonymous
in reply to: Anonymous

It's because we have multiple cameras in our scene... when we delete all other cameras before rendering, the denoising works fine.

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