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Hi,
How can I add id1, id 2, id 3 etc to the aistandardsurface tab like screenshots?
And I wonder if that id has the same meaning as the aov id. What's the use of that?
Hi Kyung Kim,
You need to create your materila in hypershade, press RMB on it and select "Edit Custom Attribute List", then drag and drop desired attributes above yellow line.
After doing it, this type of material will be created with those attributes visible by default
Cheers