Community
Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Prohibit base color texture for all objects

1 REPLY 1
Reply
Message 1 of 2
am.pivonka
130 Views, 1 Reply

Prohibit base color texture for all objects

Ahoj,

Je možné při vykreslování zakázat základní barevné textury pro všechny objekty ve scéně?

Chci vykreslit celou scénu jednou barvou pro všechny objekty, ale udržet drsnost, normální ....

Než vy


Can I disable basic color textures for all objects in a scene when rendering?

I want to render the whole scene with one color for all objects, but keep the roughness, normal


1 REPLY 1
Message 2 of 2
Stephen.Blair
in reply to: am.pivonka

Maybe with Render Setup overrides?

You can't do it with operators: operators can override colors, but not linked shaders. So if base color is linked to a texture, a Set Parameter operator cannot change that to a flat color.



// Stephen Blair
// Arnold Renderer Support

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report