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Michael Nicolayeff avatar image
Michael Nicolayeff asked ·

Any word on Max getting Render to Texture support?

rendertexture
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According to this page... https://support.solidangle.com/display/A5AF3DSUG/Arnold

... Arnold can be used as "a tool for baking/procedural generation of lighting data (lightmaps for videogames)", but Render to Texture reports it as not supported. Is there a way to use it for baking in Max 2018?

If not, I'd really like to see that in a future release - the only other renderer that comes with Max that supports baking is the old Scanline renderer.

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Agree, RTT is really important

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I totally agree, I’ve always liked max for providing a full feature set even if it’s not always best of breed and this is a huge hole for us. Arnold is a great renderer and it’s a shame that we no longer have a plug-in for Metal Ray as of 2019.

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Michael Nicolayeff avatar image
Michael Nicolayeff answered ·

After getting the same error below after updating to the latest version of Max 2019, I realized that getting the update was now just a case of needing to manually download the it from the download page:

https://www.solidangle.com/arnold/download/

Thanks for getting that in there!


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Stephen Blair avatar image
Stephen Blair answered ·

It's on our roadmap.

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Does the roadmap include this year? It still doesn't seem to be working sadly.

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Can you provide more information about how it's not working in the latest maxtoa?

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Lee Griggs avatar image
Lee Griggs answered ·
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Holly Grzedzicki avatar image
Holly Grzedzicki answered ·

I switched my renderer to Arnold and opened the render to texture rollout. Immediately I got a message saying Arnold didn't support render to texture, and rendering was disabled. This limits me to shaders only it seems, which is no good for me unfortunately.

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Nicola Stefano Jannuzzo avatar image
Nicola Stefano Jannuzzo answered ·

Have you switched to 2.1.945 yet ?

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