Heya, so I have an odd problem that I can't seem to fix. On all the "grass" textures, in this render, there is a light shade of either yellow or blue. Itts very subtle, but on closer inspection, one can see it, its bugging me lol. I used an Opacity map to subtract empty space from the grass, otherwise it would be a flat plane.
My problem is that no matter what I do to try and fix the issue, the blue and yellow glitch isn't going away. Is there something i'm just overlooking?
The opacity map is working in the maya viewport, just not in arnold