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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Arnold Opacity Map - Blue and Yellow Visual Glitch

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Message 1 of 10
Knight55
675 Views, 9 Replies

Arnold Opacity Map - Blue and Yellow Visual Glitch

Heya, so I have an odd problem that I can't seem to fix. On all the "grass" textures, in this render, there is a light shade of either yellow or blue. Itts very subtle, but on closer inspection, one can see it, its bugging me lol. I used an Opacity map to subtract empty space from the grass, otherwise it would be a flat plane.
My problem is that no matter what I do to try and fix the issue, the blue and yellow glitch isn't going away. Is there something i'm just overlooking?
The opacity map is working in the maya viewport, just not in arnold
5283-agh.jpg
5284-hm.jpg
5288-testtt.jpg

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9 REPLIES 9
Message 2 of 10
lee_griggs
in reply to: Knight55

  1. Is there any color in the opacity map?
  2. Are you using transmission as well?
  3. What is causing the color here?5273-1574928863094.png
  4. Can you provide a simplified scene with a plane and textures that cause the issue?
Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 10
Knight55
in reply to: lee_griggs

1.) No there is no color, here is my Opacity map
5285-alpha.jpg
2.) I'm not using transmission since it didnt seem to make a difference, when i up the value, the colors get darker till it then poofs and disappears.
Should I be using transmission?

3.)Whats causing the color is the palette of textures im using for my scene, ill provide a screenshot
5286-rgb.jpg
4.) Sure. Here yah go
5287-testtt.jpg

Message 4 of 10
lee_griggs
in reply to: Knight55

Yes, don't use transmission. Do you have the simplified scene available?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 5 of 10
Knight55
in reply to: lee_griggs

Message 6 of 10
lee_griggs
in reply to: Knight55

The opacity PNG was grayscale. There is a ticket for this bug.

Changing the PNG to RGB is a workaround.

5274-1574942127578.png

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 7 of 10
Knight55
in reply to: lee_griggs

Do you mean change the .png ? I followed what you did in the picture by adding "_rgb" just before the .png
On my main scene, it appears the blue and yellow bug are still there, but it seems reduced.
5291-testttt.jpg

Message 8 of 10
lee_griggs
in reply to: Knight55

Change the Mode in Photoshop to RGB 🙂

5279-1575010455891.png

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 9 of 10
Knight55
in reply to: lee_griggs

It works! This workaround works 😄 I can confirm. Thank you Lee Grigs, btw love your work haha

Message 10 of 10
lee_griggs
in reply to: Knight55

Thanks, Eric! Glad it works 🙂

Lee Griggs
Arnold rendering specialist
AUTODESK

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