the layer node is replaced now by layer rgba, layer shader and layer float. i do see the way to input alpha channel now. Any suggestion?? i am looking for the way to make alpha with ambient occlusion
i found this article https://docs.arnoldrenderer.com/display/A5AFMUG/Layer+RGBA but still don't understand how to connect two standart surfaces to it. the node is just greyed out and don't allow me to connect shaders