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Hello everyone,
So I have a weird issue... I'm rendering with GPU in Maya 2020 and everything seems to get rendered, unless it has aiStandardShader assigned to it. This issue also happens with CPU rendering, but it usually solves itself after I update full scene a few times.
Can anyone help me out?
That's weird, so can you post an Arnold log for a render?
What's plugged into this standard surface? Anything?