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3D textures with volumetrics

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Message 1 of 5
arnold55577
369 Views, 4 Replies

3D textures with volumetrics

Hello Mr. Leegriggs,
Iam currently working on volumetric texture.Below is the link I came across which was done in Blender.https://blender.stackexchange.com/questions/23870/using-2d-3d-textures-with-volumetricsI will be grateful if you could help to suggest the methods this can be done in 3DS Max.

Please note, In the example, a 2D binary image was converted to volumetric


Thank you for your consideration.Awaiting your response.
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Message 2 of 5
lee_griggs
in reply to: arnold55577

I'm not quite sure what effect you are trying to achieve? Do you want to connect a texture to a volume or to the standard_surface transmission?

Volume tutorials are here.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 5
arnold55577
in reply to: arnold55577

Hi Griggs,

Thanks very much.

My aim is to achieve 3D volumetric using 2D texture.

Kindly revert for any possible methods by using Arnold or 3DS Max.


Regs,


Message 4 of 5
madsd
in reply to: arnold55577

For 2D you are restricted to 2 axis effect.Watch the concentric circle pattern on the link you gave, the circles run on the z axis downwards, and the circles spread through x and y.

You can project the texture via camera projection or other projection types and align the camera so it points at the location you want this 2D effect to occur.

Message 5 of 5
arnold55577
in reply to: arnold55577

I will attempt on your suggestion.

Meanwhile I came across a similar work performed in cinema4D:

https://software.intel.com/en-us/articles/surprising-volumetric-effects-in-cinema-4d-part-1-the-magi...

Thank for your reviews.


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