I have been getting these errors every time I load an 8 k texture. It's says access violation and something about a qt5 error. I have the hypershade open and I'm loading the texture into file node and it crashes. It flashes red error Ornatrix thread not handled. But I don't have any hair in my scene. And it crashes with out ornatrix loaded. I had the hypershade minimized for memory (no swatches and no rendering). Is there something wrong when load the texture. Any ideas?
Arnold 6.0.1.0
Maya 2019.2
That's a generic error, and the backtrace/stack trace isn't reliable so you have to ignore things like the Ornatrix error.
Does this happen only with MtoA loaded?