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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Reloading dll extension

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Message 1 of 2
jonathan_khao
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Reloading dll extension

Hi,

I'm making some tests writing a translator (Maya 2019, MtoA 4.0.1 ) but I can't manage to unload the dll extension using mel or cmds.arnoldPlugins(unloadExtension="testTranslator").

I tried using the dll name, translator name as well as the mayaTypeName, but I always get the same error :

// Error: Could not find extension testTranslator // 

The extension is listed with cmds.arnoldPlugins(listLoadedExtensions =True) though , and cmds.arnoldPlugins(listTranslators="testNode") also lists the translator.

Could you please let me know if I'm missing something ? Anything that would prevent me from rebooting Maya on each dev iteration would be helpful.

Thanks in advance !

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Message 2 of 2

You're not missing anything. You could try unloading MtoA and then reloading it, but that doesn't always work and may crash.

So you're left with restarting Maya to reload everything.



// Stephen Blair
// Arnold Renderer Support

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