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#9112 [GPU] Crash after insufficient device memory error. Still crashes

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v7studiotv
675 Views, 2 Replies

#9112 [GPU] Crash after insufficient device memory error. Still crashes

Unfortunately Arnold 6.0.1.0 still crashes after insufficient device memory error. Typically I use 5-6 10k textures and 1-2 objects with micro triangle displacement (scene for movie)... I can't use more than 10 millions polygons, even when I'm not use texture at all (except displacement texture, of course). For example, when I used my old Redshift, I could use over 25M polygons and several 8-10k texture. So, maybe I've done something wrong.., or else. It's my second try to change Redshift to Arnold and still not good result...

...on board:

GTX2080 SUPER x 2

32Gb memory

Intel Core i7-5820K

Maya2020

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Message 2 of 3
lee_griggs
in reply to: v7studiotv

Can you provide a log file and/or a scene that shows the issue?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 3
v7studiotv
in reply to: lee_griggs

Hi, thank you for your respond, and sorry for my very late respond...)) Basically I have understand "how it works". And I like quality that Arnold rendering my scenes. The only thing - if you"teach" Arnold GPU use not only VRAM, but use the common memory [in my case - 128Gb], that would be much, much better and that will makes Arnold probably best renderer...)

Thank you...

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