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Error in Kick with alshaders and terminal in Macosx

4 REPLIES 4
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Message 1 of 5
juampavaren
706 Views, 4 Replies

Error in Kick with alshaders and terminal in Macosx

Hi friends, i try to render my sequence with the lasted version of arnold an alshaders but i have now some problems trying to render in terminal, i can't processing the images and the render process crush in the fact, any idea? thank you.

00:00:00 105MB ERROR | signal caught: SIGSEGV -- Invalid memory reference

* Arnold 5.0.2.1 [0c7988c0] darwin clang-5.0.0 oiio-1.7.17 osl-1.9.0 vdb-4.0.0 clm-1.0.3.513 rlm-12.2.2 2017/11/17 14:16:20

* CRASHED at 00:00:00

* signal caught: SIGSEGV -- Invalid memory reference (address not mapped to object)

* backtrace:

* 0 0x0000000109141901 [libai.dylib] AiShaderGlobalsEdgeLength

* loaded modules:

* 0x0000000106f81000 libai.dylib

4 REPLIES 4
Message 2 of 5
Stephen.Blair
in reply to: juampavaren

It's impossible to tell from just that.

If you ignore shaders and textures, do you still crash? kick has a bunch of "ignore" flags for troubleshooting

  -d %s               Disable (ignore) a specific node or node.parameter
  -it                 Ignore texture maps
  -is                 Ignore shaders
  -ib                 Ignore background shaders
  -ia                 Ignore atmosphere shaders
  -il                 Ignore lights
  -id                 Ignore shadows
  -isd                Ignore mesh subdivision
  -idisp              Ignore displacement
  -ibump              Ignore bump-mapping
  -imb                Ignore motion blur
  -idof               Ignore depth of field
  -isss               Ignore sub-surface scattering


// Stephen Blair
// Arnold Renderer Support
Message 3 of 5
juampavaren
in reply to: juampavaren

i was try to render the same scene in some maya versions and with different alshaders versions too, the problems i have are with the last versions of Arnold in the older versions i dont have the problems, i was install the newest version for rendering the cryptomatte secuences, yes the problem have when i add flags to the chain of code, in the begin i try to rendering the fluid system, i was add the atmosphere flag for ignore, later i decide delete the fluid system and clean all scene and have the same problem.

here and example of chain:

/Applications/solidangle/mtoa/2017/bin/kick -dw -is -ia -it -isd -ibump -idisp -isss -ib -il -id -l /Applications/solidangle/mtoa/2017/shaders [Root File...]

Thank you dude.

Message 4 of 5
Stephen.Blair
in reply to: juampavaren

Can you attached a kick -v 5 log?



// Stephen Blair
// Arnold Renderer Support
Message 5 of 5
juampavaren
in reply to: juampavaren

arnold.txt

Hi dude, i was generate the log file with this flag -v 5 -logfile , i hope the fee is ok, when i launch the render in terminal appear this message to the bottom of the each process in the secuence

****

* Arnold 5.0.2.1 [0c7988c0] darwin clang-5.0.0 oiio-1.7.17 osl-1.9.0 vdb-4.0.0 clm-1.0.3.513 rlm-12.2.2 2017/11/17 14:16:20

* CRASHED at 00:00:00

* signal caught: SIGSEGV -- Invalid memory reference (address not mapped to object)

* backtrace:

* 0 0x000000010698d901 [libai.dylib] AiShaderGlobalsEdgeLength

* loaded modules:

* 0x00000001047cd000 libai.dylib

***

thank you for your time.

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