question

Juan Valladares avatar image
Juan Valladares asked ·

Error in Kick with alshaders and terminal in Macosx

Hi friends, i try to render my sequence with the lasted version of arnold an alshaders but i have now some problems trying to render in terminal, i can't processing the images and the render process crush in the fact, any idea? thank you.

00:00:00 105MB ERROR | signal caught: SIGSEGV -- Invalid memory reference

* Arnold 5.0.2.1 [0c7988c0] darwin clang-5.0.0 oiio-1.7.17 osl-1.9.0 vdb-4.0.0 clm-1.0.3.513 rlm-12.2.2 2017/11/17 14:16:20

* CRASHED at 00:00:00

* signal caught: SIGSEGV -- Invalid memory reference (address not mapped to object)

* backtrace:

* 0 0x0000000109141901 [libai.dylib] AiShaderGlobalsEdgeLength

* loaded modules:

* 0x0000000106f81000 libai.dylib

10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Juan Valladares avatar image
Juan Valladares answered ·

arnold.txt

Hi dude, i was generate the log file with this flag -v 5 -logfile , i hope the fee is ok, when i launch the render in terminal appear this message to the bottom of the each process in the secuence

****

* Arnold 5.0.2.1 [0c7988c0] darwin clang-5.0.0 oiio-1.7.17 osl-1.9.0 vdb-4.0.0 clm-1.0.3.513 rlm-12.2.2 2017/11/17 14:16:20

* CRASHED at 00:00:00

* signal caught: SIGSEGV -- Invalid memory reference (address not mapped to object)

* backtrace:

* 0 0x000000010698d901 [libai.dylib] AiShaderGlobalsEdgeLength

* loaded modules:

* 0x00000001047cd000 libai.dylib

***

thank you for your time.


arnold.txt (16.3 KiB)
Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Stephen Blair avatar image
Stephen Blair answered ·

Can you attached a kick -v 5 log?

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Juan Valladares avatar image
Juan Valladares answered ·

i was try to render the same scene in some maya versions and with different alshaders versions too, the problems i have are with the last versions of Arnold in the older versions i dont have the problems, i was install the newest version for rendering the cryptomatte secuences, yes the problem have when i add flags to the chain of code, in the begin i try to rendering the fluid system, i was add the atmosphere flag for ignore, later i decide delete the fluid system and clean all scene and have the same problem.

here and example of chain:

/Applications/solidangle/mtoa/2017/bin/kick -dw -is -ia -it -isd -ibump -idisp -isss -ib -il -id -l /Applications/solidangle/mtoa/2017/shaders [Root File...]

Thank you dude.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Stephen Blair avatar image
Stephen Blair answered ·

It's impossible to tell from just that.

If you ignore shaders and textures, do you still crash? kick has a bunch of "ignore" flags for troubleshooting

  -d %s               Disable (ignore) a specific node or node.parameter
  -it                 Ignore texture maps
  -is                 Ignore shaders
  -ib                 Ignore background shaders
  -ia                 Ignore atmosphere shaders
  -il                 Ignore lights
  -id                 Ignore shadows
  -isd                Ignore mesh subdivision
  -idisp              Ignore displacement
  -ibump              Ignore bump-mapping
  -imb                Ignore motion blur
  -idof               Ignore depth of field
  -isss               Ignore sub-surface scattering
Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.