Hello, is it possible to assign different colors/textures to a linear cloner based on the index of the clone in an orderly fashion?
I've been trying to use "user_data_int" with the option "index" connected to a "switch_rgba" to define the colors, but the cloner assumes just the second color in the "switch_rgba". Am I missing something here? a node or a mograph effector? I've tried the "step effector" but no luck.