i created a character in maya, i applied skin preset to shader when i render my scene material on character looks blue the same material looks fine on a sphere, i tried deleting history of character geometry it did not work what might be the problem
i created a character in maya, i applied skin preset to shader when i render my scene material on character looks blue the same material looks fine on a sphere, i tried deleting history of character geometry it did not work what might be the problem
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