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How to create Object based AOV rgb matte pass?

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Message 1 of 12
mattgfx7
5440 Views, 11 Replies

How to create Object based AOV rgb matte pass?

How can I create an Object based AOV rgb matte pass? I'd like to do it similar to how VRay works by assigning object ID's, not using materials. Is this possible? I can only seem to find ways to do this by using materials but what if two objects have different materials but I want them as the same matte?

Thanks!

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Message 2 of 12
Stephen.Blair
in reply to: mattgfx7

Did you take a look at cryptomatte?

https://github.com/anderslanglands/alShaders2/releases



// Stephen Blair
// Arnold Renderer Support
Message 3 of 12
mattgfx7
in reply to: mattgfx7

Hello, I understand there are other solutions like object ID pass with tons of different colors and cryptomatte but I'm looking for a more standard method of an object rgb pass.

Message 4 of 12
Stephen.Blair
in reply to: mattgfx7

Assign ids to objects as user data, and use that user data to drive the matte colors.



// Stephen Blair
// Arnold Renderer Support
Message 5 of 12
cdordelly09
in reply to: mattgfx7

You can use the Arnold Custom AOVs tag with only 3 materials to assign different rgb ids. i.e:
Beauty:

545-beauty.jpg

ID group 01:

546-ids-01.jpg

ID group 02:

548-ids-02.jpg

rgb-ids-aov.zip

Message 6 of 12
mattgfx7
in reply to: mattgfx7

@Stephen Blair

How might I do this in Maya? I can't seem to find documentation on how to do this?

Message 7 of 12
mattgfx7
in reply to: mattgfx7

@Carlos Dordelly

Can I do this in Maya?

Message 8 of 12
juampavaren
in reply to: mattgfx7

do you have some option:

1. Create a Custom AOV in render setting windows in AOV shelf
2. Create a Cryptomate node and attach crypto material and Cribto Object in AOV shelf
3. Create custom collection in render setup windows
4. Create a render layer with multiples shaders

Message 9 of 12
cdordelly09
in reply to: mattgfx7

I'll ask to a friend how to do this in maya because I only know the Maya basics. Maybe you can find this option in the arnold attributes tab of each object?

Message 10 of 12
rendermen
in reply to: mattgfx7

@Matthew Gleason
http://kiryha.blogspot.com/2014/02/render-notes.html

But better try to get how to use Cryptomate!

Message 11 of 12
cdordelly09
in reply to: mattgfx7

Yes, Cryptomatte is really useful.

Message 12 of 12
mattgfx7
in reply to: mattgfx7

It just seems crazy Arnold doesn't do this by default...

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