I'm getting this error when trying to render with GPU. Can you please help me?
Initialized VP2.0 renderer {
Version : 2016.11.53.12. Feature Level 5.
Adapter : GeForce RTX 2080 Ti/PCIe/SSE2
Vendor ID: 4318. Device ID : 7687
Driver : .
API : OpenGL V.4.6.
Max texture size : 16384 * 16384.
Max tex coords : 32
Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).
Shader compiler profile : (Best card profile)
Active stereo support available : 0
GPU Memory Limit : 11264 MB.
CPU Memory Limit: 30951.3 MB.
MultiDraw consolidation: enabled
}
OpenCL evaluator is attempting to initialize OpenCL.
Detected 2 OpenCL Platforms:
0: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.2 CUDA 10.2.131.
Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer cl_khr_int64_base_atomics cl_khr_int64_extended_atomics
1: Intel(R) Corporation. Intel(R) OpenCL. OpenCL 1.2 .
Supported extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir
OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.
Choosing OpenCL Device GeForce RTX 2080 Ti. Device Type: GPU Device is available.
00:00:00 1478MB | log started Wed Feb 19 20:26:52 2020
00:00:00 1478MB | Arnold 6.0.2.0 [46703ee7] windows icc-17.0.2 oiio-2.1.4 osl-1.11.0 vdb-4.0.0 clm-1.1.1.118 rlm-12.4.2 optix-6.5.0 2020/02/12 19:28:33
00:00:00 1478MB | host application: MtoA 4.0.2 46d4a92e (master) Maya 2020
00:00:00 1478MB | running on Himi, pid=10664
00:00:00 1478MB | 1 x Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (4 cores, 8 logical) with 32580MB
00:00:00 1478MB | NVIDIA driver version 442.19 (Optix 60600)
00:00:00 1478MB | GPU 0: GeForce RTX 2080 Ti @ 1635MHz (compute 7.5) with 11264MB (9028MB available) (NVLink:0)
00:00:00 1478MB |
00:00:00 1478MB | soft limit for open files raised from 2048 to 2048
00:00:00 1478MB |
00:00:00 1478MB | loading plugins from C:/Program Files/Autodesk/Arnold/maya2020/shaders ...
00:00:00 1478MB | loading plugins from C:/Program Files/Autodesk/Arnold/maya2020/procedurals ...
00:00:00 1478MB | loaded 121 plugins from 9 lib(s) in 0:00.01
00:00:00 1478MB | loading plugins from C:\Program Files\Autodesk\Arnold\maya2020\bin\..\plugins ...
00:00:00 1478MB | loaded 6 plugins from 4 lib(s) in 0:00.07
00:00:00 1478MB |
00:00:00 1478MB | releasing resources
00:00:00 1475MB | Arnold shutdown
ERROR | [gpu] an error happened during rendering : Insufficient device memory
[gpu] an error happened during rendering : Invalid value