Is it possible to disable double-sided globally instead of adding the Arnold Properties Modifier? Or there is a way to do that with Operators?
Is it possible to disable double-sided globally instead of adding the Arnold Properties Modifier? Or there is a way to do that with Operators?
You can do it with operators.
Selection:
*.(@node=='polymesh')
Parameter assignment:
sidedness=0
0 makes it single-sided for all ray types (camera, diffuse reflection, transmission, ...)
I tried that but isn't working.
Yes, it was a mistake, but then I tried the following
*.(@node=='polymesh')
/*.(@node == 'polymesh' or @node == 'ginstance')
/Box*
Still nothing changes. And then replace the sideness = 0 with shader ="/Gray" and it works. So the selection work, is just the bit about the sideness that isn't working.
Thank you so much. I was trying this using double_sided = 0. Are those Parameter assignments available as a list?
@ Unfortunately not in the 3ds Max user interface
The values are like this:
So if you want an object to be double-sided for camera and shadow rays and diffuse reflection, you would put sideness=35
1 + 2 + 32 = 35
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