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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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AiToon transparency/transmission not rendering as transparent

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Message 1 of 7
raven.cyborg
960 Views, 6 Replies

AiToon transparency/transmission not rendering as transparent

I'm trying to make my model transparent with an AiToon shader. I just updated to Maya 2020. I'm using a contour filter. I've disabled opaque on the model. I've set transmission weight to 0.7.

When I render, the model is not transparent. What am I doing wrong?

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6 REPLIES 6
Message 2 of 7
lee_griggs
in reply to: raven.cyborg

It seems to be working fine for me. Can you share your settings/renders/scene files (see text on right)?

6208-1583913701862.png

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 7
raven.cyborg
in reply to: raven.cyborg

Here it is.

6313-aitoon-transparency.png

Message 4 of 7
raven.cyborg
in reply to: lee_griggs

Here it is.

6314-aitoon-transparency.png

Message 5 of 7
lee_griggs
in reply to: raven.cyborg

Can you upload the scene somewhere? Is Energy Conserving enabled?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 6 of 7

Hi Nick, remember to put the specular weight to 1. I almost missed this step as well. I don't know if you already fixed this, but I want to mention this part in case anyone has the same issue 🙂

Message 7 of 7

It worked. Thanks!

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