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Hair and Fur aborts Production Render

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nievesmiranda0630
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Hair and Fur aborts Production Render

Whenever I use the Hair and Fur modifier and try to render in Production Mode, the render aborts once it begins rendering the Hair and Fur modifier. I've tried turning off the Optix Denoiser in case that was the problem however it remains the same. I've tried ActiveShade and it fully renders. I only have a problem with the Production Mode. Is there something else I should watch out for or a setting I need to fix? Thanks!

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madsd
in reply to: nievesmiranda0630

Which max version and Arnold version are you trying to do this with?

I have slightly new builds of everything and I am not able to make it abort, both CPU and GPU renders a stock hair modifier, no modifier changes or render panel changes from default, with no problem.

Message 3 of 3
nievesmiranda0630
in reply to: madsd

Sorry. It's been a while. I realized that there was an option named "Abort on Error" that was on. Once I turned it off, it rendered fine. So sorry for the late reply but thank you for your response!

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