I have trees that I'd like to jitter the color of the leaves on, and then instance them as standins. What's the best way to do it so the standins aren't all identical? Or is there no way?
You can use the procedural settings in aiColorJitter
but you'll have to disable the procedural cache in the scene
Paste this in Render Settings > Diagnostics > User Options
enable_procedural_cache off
Isn't the render time tremendously longer when you disable the procedural cache in the scene?
Trying to introduce jitter on my standin trees ..
@Stephen Blair Is this still valid for Arnold 5.1.0.1, MtoA 3.0.0.2?
I had it working in an older version but I can't seem to get it to work now.
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