Community
Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

volume displacement

7 REPLIES 7
Reply
Message 1 of 8
Anonymous
934 Views, 7 Replies

volume displacement

hi ... when i use polygon object with volumestandard shader the displacement inside the shader tab does not work ? .. so i have to use the normal displacement slot in the shadergroup for polys ? .. or is there a trick ?

thank you

Labels (2)
7 REPLIES 7
Message 2 of 8
lee_griggs
in reply to: Anonymous

Here is an example shading network of a displaced object, rendered as a volume.

You must ensure you have enough Volume Padding to see the displacement.

You could alternatively try using the Displacement attribute on the Standard Volume shader.

56-volume-displacement.jpg

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 8
Scoliotix
in reply to: Anonymous

can you export the displaced volume as geometry and render it in a separate program?

Message 4 of 8
lucasridley
in reply to: Anonymous

@LeeGriggs, I've seen Volume Padding mentioned several places but nowhere does it mention or show a screenshot of where it's actually located in Maya. I can't find it anywhere. I'm just trying to add some noise to a bifrost aero cache and I can't get it to give any result. I've punched the density way up and the noise just barely affects the volume. I really want to add noticable noise to this super smooth aero cache and I can't figure it out. In the example you gave here, what is the checker mapped into on the displacementShader1 node? Does this only work for a mesh and not bifrost aero cache? Any help would be much appreciated, thanks!

Message 5 of 8
lee_griggs
in reply to: Anonymous

Did you convert the bifrost to polys?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 6 of 8
omar_ahmed_vc
in reply to: lee_griggs

he asked that when u plugin a displacement map to the displacement node inside AiStandardVolume, it has no effect, but instead u must connect it to Displacement volume.

so I'm also asking why it doesnt work this way

Message 7 of 8
lee_griggs
in reply to: omar_ahmed_vc

Have you tried the example scene file here?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 8 of 8
omar_ahmed_vc
in reply to: lee_griggs

sorry for late reply, the scene example works fine, but when I try to do the same technique manually it doesnt work, later on I found that the scene scale must be in cm not meters, and any scaling to the object must be freeze . so quite wierd , but it works in certain manner but not all the time.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report