Hello,
I seem to have problems rendering soft bodies.
The image on IPR looks different than perspective view. I have added a subdivision surface to the Null containing the balls but no luck and I also tried adding a subdivision surface to each ball separately but no luck.
The idea is to have the balls squashing each other like in Perspective but they seem barely touching in IPR.
Project link: https://we.tl/t-BHcI4EFQr9
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
See this answer: https://answers.arnoldrenderer.com/questions/22405/arnold-rendering-ipr-different-than-in-perspectiv...
Just add an Arnold Tag to the Subdivision Surface object and it will export the subdivided geometry to Arnold with the proper soft body simulation.
Oh I missed the Arnold tag part! Thank you. Could you advise which one I should use? (Parameters, Particles, etc)
The Arnold Parameters tag. If you add it to the Subdivision Surface object you should see a checkbox called 'Export tessellated geometry' turned on by default.