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Is it possible to alter/randomize a procedural's animation start time?

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Message 1 of 4
oliver
204 Views, 3 Replies

Is it possible to alter/randomize a procedural's animation start time?

Like the soldiers-example here but with an animation-loop that should differ from instance to instance.

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Message 2 of 4
oliver
in reply to: oliver

Oh, procedurals can be used in pflow! So there it should be possible with Shape Instance. I'll try...

Message 3 of 4
Stephen.Blair
in reply to: oliver

Unfortunately, there's no way for instances of the same procedural to have different start times.

By the time it gets to Arnold, you'll have a procedural that loads something like example.0055.ass, and all the instances will instance that.



// Stephen Blair
// Arnold Renderer Support
Message 4 of 4
oliver
in reply to: oliver

What a pity.
Thanks, Stephen.

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