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How can I avoid aiStandardHair's contour-like specular?

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atsuoichimaru
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How can I avoid aiStandardHair's contour-like specular?

I've been working with aiStandardHair shader these days, but I get weired specular along with hair like contour. Especially when I get close to it, it doesn't look real. It happens all the time.

Is there any way to avoid this? or It's just what it is?

Besides, ribbon and thick mode doesn't give me much changes.

Maya 2018

MtoA 1.2.0.1

Arnold Core 5.0.2.1

capture.png

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Message 2 of 2

You can't. That's the current hair shading model.



// Stephen Blair
// Arnold Renderer Support

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