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Oliver Navarro Schroeder avatar image
Oliver Navarro Schroeder asked ·

How do is set an Arnold-Light to cast shadows only in C4DtoA?

Native Cinemy 4D Lights have the Option to activate the "Shadow Caster" option. This will turn the Light into a light that only casts shadows and does not light the scene in any way. I cannot find or don't know how to set up an equivalent solution in C4DtoA. Thanks for your help.

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Stephen Blair avatar image
Stephen Blair answered ·

Sorry, looks like it is not possible.

If an object is not lit by a light, then the object can't have shadows from that light.

An object can be *not lit* and still *cast shadows*
but the object cannot be *not lit* and *not receive shadows*

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Alright - thank you!

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Stephen Blair avatar image
Stephen Blair answered ·

I think Exlude/Include objects would be the only way

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Yes, played with that one already. But it still lights the object that needs to cast the shadow.

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Stephen Blair avatar image Stephen Blair ♦♦ Oliver Navarro Schroeder ·

I could get an object to cast a shadow and not be lit, but it was the shadow receiver object that gave me problems.

I feel like I could do this in raw Arnold...so maybe with an operator.

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