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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Houdini Flat Tank and Arnold

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yogeshsherman
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Houdini Flat Tank and Arnold

I am trying to replicate Houdini's Basic liquid shader (E.g. Vorticity, whitewater, underwater, foam, and spray ) and uniform volume shader in a Flat Tank simulation created using Shelf tools while rendering using Arnold and so far I am unable to achieve which matches what I get in Mantra.

Could anyone let me know If it is possible in Arnold, If yes what should I do?

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Does anyone used Flat Tank in Houdini and managed to render everything in Arnold ,if Yes please share how you managed to do that

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