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This is something you could do with the previous version of Arnold. However, now you can actually take advantage of Substance Painter’s powerful ‘native’ PBR Metallic workflow to achieve even better results.
I’m going to assume you’ve already installed the Substance Engine plugin and have downloaded a Substance file (.sbar).
Of course, you can continue to adjust the appearance of the material by selecting the Substance Asset in the Substance Asset Manager and fine-tuning the properties.
As this is a frequently asked question we have provided both the question and answer in this thread.