I'm super stuck and am not sure how to troubleshoot this. I've looked a lot on the forum too and have yet to find a solution. Help!
When I try to render my Substance Normal map, Arnold outputs these strange black artifacts on my model. The black spots change placement depending on where I place the camera.
The normals also appear black and strange in my editor view too.
They are setup using the aiStandard shader.
I have my texture files setup correctly: Image file set to raw and color space is tangent space.
I tried removing the alpha channel from the map, which didn't work.
I tried a different normal - not from substance and that was fine on this mesh.
All help much appreciated!