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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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mtoa oslc.exe can't compile

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froszu
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mtoa oslc.exe can't compile

PS V:\prod\mtoa\MtoA-4.0.2\nt64_2019\bin> .\oslc.exe -o V:\prod\osl\2020_04_06\bbMixFloat.oso V:\prod\osl\2020_04_06\bbMixFloat.osl 

V:\prod\osl\2020_04_06\bbMixFloat.osl:1: error: error: could not find include file: V:\prod\mtoa\MtoA-4.0.2
t64_2019/osl/include/stdosl.h 

FAILED V:\prod\osl\2020_04_06\bbMixFloat.osl

I am getting this error. For the time being I use 3delight's compiler.How do I fix this ?

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