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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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aiBlackbody produce a result different from the color Temperature option on lights ?

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lcollod
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aiBlackbody produce a result different from the color Temperature option on lights ?

So i did some experimentation with blackbody recently and came to an issue where the aiblackbody node, at the same temperature given produce a different result than the pre-integrated option on lights.

Here is a test, 3 area lights with the same settings: exposure 20 - Temperature: 2000K
> Right one use the temperature option on the light

>Middle one use the aiblackbody node plugged in the color, normalize option is off, intensity to 1

>Left one use the aiblackbody node plugged in the color, normalize option is on, intensity to 1


It seems that chromaticity doesn't change between the different light but only intensity. So how can i get the same result as the temperature option on the light ?

Did i miss something somewhere ?

Arnold 6+ ; Maya 2018

7231-test3area-v01.png

7232-test3area-v02.png

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