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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Publish and version controlling c4toa tag

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nicholas_yue
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Publish and version controlling c4toa tag

We are exploring integrating C4D with Arnold into our existing pipeline which uses Shotgun for production management.

We can save out a material only c4d file so the material can be published and version independently for re-application to future assets as it progresses through the pipeline.

However, how do I handle Arnold specific tags ?

Some of these tags are applicable at the asset level whereas some are applicable at the shot level.

Is there someway to extract and publish Arnold's c4toa tag so that I can published them to shotgun for versioning and tracking purposes?

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Since it's a tag it requires an object, so you can create a Null object and move/copy the tag to that and save the Null. Or you can write a script to write out the BaseContainer of the tag to a custom format (e.g. json), although it is a bit more complicated.

Can you please explain a bit more why do you want to store the tag separately. It contains Arnold specific settings, which I would consider as part of an asset, so changing settings like subdivision means a new version of the asset.

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