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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Reflection issue

5 REPLIES 5
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Message 1 of 6
gohan64170
245 Views, 5 Replies

Reflection issue

Hello,

I'm working on a underwater scene and I would like to render my shadow pass.

I got all my objects in a square which simulate the water and all objects are influenced by the reflection of a water.

So, I would like to have these objects influenced by the reflection of a hidden object (or an object that you can't see) but I don't know how, do you have any idea how to do so ?


Thank you for your answer.

Labels (3)
5 REPLIES 5
Message 2 of 6
lee_griggs
in reply to: gohan64170

Disable primary_visibility (Render Stats)?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 6
gohan64170
in reply to: gohan64170

Disable primary visibility remove the distortion created by the water

Message 4 of 6
lee_griggs
in reply to: gohan64170

ray_switch?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 5 of 6
gohan64170
in reply to: gohan64170

I'm not familiar with Ray Switch. Can you tell me more about it please ?

Message 6 of 6
lee_griggs
in reply to: gohan64170

Did you click on the link? If so, what don't you understand about the documentation?

Lee Griggs
Arnold rendering specialist
AUTODESK

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