I have an issue in Houdini / Solaris, where I am unable to get Arnold to render the material I have assigned to a piece of geometry.
- Inside a LOP network I am using "sopimport" to import a basic cube
- I am using the "material library" node with an "Arnold material builder node", which has a "standard surface" inside of it. The standard surface just have a constant color, no maps.
- I am then then assigning the "Arnold material builder" node via an "assign material" node.
When I switch to Arnold renderer it renders white. If I do the exact same thing, but using a "principled shader" from Karma, I can see the material assigned when I switch to the Karma renderer.
Am I missing something here with Arnold, doing it the wrong way?
test file here: test.zip
I am using the following:
I also noticed that if go to Preferences > Rendering, I do NOT see the Arnold renderer in the list to choose from. Is this expected?
Any help would be appreciated!