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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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ao for dsp ?

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Anonymous
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ao for dsp ?

7422-test.jpghi ! i wanted to ask if its possible to use ao for displacement in general or have i to bake it as texture ? i wanted the bigger structure to bulge around the finer veines. normally ao reacts on final displaced geometry ... so is there a way to use it "before" generation in shadernetwork ?
thank you very much for ideas !

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joie
in reply to: Anonymous

I'd like to know the same, Did you find a way to do that?

Message 3 of 3
Anonymous
in reply to: Anonymous

no in the moment i bake it before .. maybe an OSL intersection shader will work to

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