In the change log of 188.8.131.52 it mentions a new instancer procedural has been added - which works for lights. This is something that would be helpful on my current project, can anyone explain the workflow for this as I'm unable to work it out?
New instancer procedural: A new instancer procedural node has been added to create instances of shapes and lights. (#7901)The nodes to instance are defined by the nodes and optionally node_idxs parameters. Per instance transformation, visibility and shaders can be specified via the instance_matrix, instance_visibility and instance_shader parameters. Any other per instance parameter (builtin or user parameters) can be specified via array type user parameters prefixed as instance_, for example: